The consequences of death in fact are much more terrible than the previous data. ① You can’t get money for a while (for the later period, each death means that a piece of equipment will be bought later). ② You can’t get experience for a while (for the singles, being killed once will be later to start Gank). ③ You can’t effectively defend for a while (this pass is more obvious for group control and long-handed AOE). ④ The other side can fight the meat mountain more smoothly (this pass is more obvious for first-hand group control)
Other heroes go to the battlefield or battlefield when needed after resurrection, unless you buy P, but it will cost you 135G and make you unable to make P in the next 65s. Every death in the first day will pull 6 money gaps, and every death in the first night will pull 1 money gap, and the second day will be repeated in turn. Heroes need to be recharged after resurrection, and each death will cause greater losses, such as shadow ghost soul and baby Chen, and will make passers-by teammates lose confidence, which may cause embarrassment.
Born attribute data
① Blood limit ② Physical subtraction ③ Magic subtraction ④ Movement speed ① Blood limit attribute is directly related to short board effect. The worst supplementary value will get more benefits. Blood limit is usually used to deal with the sacred damage of the enemy, and magic resistance is not calculated because of sacred damage.
Physical subtraction comes from armor to a great extent, but the round shield, poor ghost shield and vanguard shield can also reduce physical damage. The melee hero round shield can be regarded as 1% to resist 12 points of attack. In the early stage, it is equivalent to adding 4 points of armor to the enemy soldier and 1 point of armor to the enemy hero. 25 yuan bought 14 effects of the round shield, which can be seen in the early stage. This shows that PIS often says that "I have a round shield and it is already very fleshy".
In the early stage of poor ghost shield, 1% blocking 2 points of damage is equivalent to 15 points of armor increase for enemy heroes.
On the one hand, the blocking effect is equivalent to 1% blocking and 2 points of damage. In the early stage, it is equivalent to increasing your own armor by 6 points for enemy heroes, but in fact, you can’t make a pioneer shield in the middle stage, which is equivalent to increasing your own armor by 4 points for enemy heroes. A pioneer can resist a lot of physical damage.
② Physical minus physical minus armor: Each point of armor can be increased by 6% in disguise, but only when there is physical damage on the opposite side and the hero dodges. The linearity of armor income can be tested. Playing the Warcraft editor to set the hero’s maximum level 1. Creating the hero’s unit life 1. Armor will not restore the life value. Skill regeneration and focus on the aura level 1 (each level adds a little armor) create another normal unit attack 1. Attack every 1s. Attacking the previous unit will increase the hero’s life time by 6%, that is, 6%.
③ Magic reduction means that spell resistance, that is to say, reduces the damage to magic in armor type resistance. Except for the newly changed 35% of the magic resistance of the Oracle, other heroes are all equipped with 25%. spell resistance can be superimposed but not perfectly. spell resistance can be superimposed but not perfectly. spell resistance cannot be superimposed.
The magic cloak can be 15% higher than spell resistance, but it can actually reduce the hero’s magic damage by 12%. The magic scarf can be 3% higher than spell resistance, but it can actually reduce the hero’s magic damage by 225%.
(4) the speed of movement, which many people didn’t realize before, can’t be intuitive. You were born because you didn’t cause qualitative change. When you are controlled and killed while controlling, the speed of movement can’t bring benefits, but when you run away after controlling, the speed of movement will be reduced in disguise. In other words, an ice girl with shoes and an ice girl without shoes will be injured when passing by the same enemy defense tower. Let’s give another example.
For example, if a dog with shoes chases an ice girl without shoes, it can attack 6 every yard. However, if a dog with shoes chases an ice girl with shoes, it can attack 3 every yard. This is the income brought by disguised form. In the case just now, sandals are equivalent to an increase of 1%. That is to say, if a dog without shoes chases an ice girl without shoes, it will not be able to hit any situation. This is the income brought by moving speed.
(4) the moving speed, so how much can the moving speed really bring? When you are not restricted (controlled or slowed down), your moving speed is faster than the opponent’s, and it is difficult to cause physical damage to you. When you are controlled, your moving speed can not bring advantages. When you are slowed down, your moving speed can make you suffer less effects. When you are slower than the opposite side, you can increase your health by 15% every yard/second.
Living skill data
① Displacement skills ② Resistance skills ③ Restriction skills ④ Stealth skills ⑤ Treatment skills.
① Shifting skills can be regarded as strengthening the change of moving speed; ② Resistance skills can be divided into several kinds of ghosts, which can be regarded as 22% higher resistance plus rebound deficiency, 25% higher resistance, magic stab, 4% material resistance and 5% magic resistance.
3 Limiting skills can reduce your own injuries by limiting your opponent, such as virtual passivity, small Naga big move, 4 Stealth skills, wind walk is more special, and the stealth effect is simply the enemy when there is no anti-stealth prop on the opposite side. 5 Treatment skills are to increase the blood limit in disguise.
Yusheng equipment data
① Resistance class ② Blood volume limit class ③ Movement speed/displacement class ④ Instant recovery class ⑤ Special class ① First, the actual effect of resistance class will not be repeated as mentioned above; secondly, the blood volume limit will be increased; autumn blood essence and stone dragon heart will increase blood volume; what is the difference between directly increasing blood volume limit and increasing strength blood volume limit? Each point of strength can increase 19 blood and a small amount of recovery (and strength hero attack power), while the blood volume is limited to high blood volume
(3) Moving speed-like phase shoes are tough (…) Air knives are dead and include displacement jumping knives and push rods to directly increase the moving speed, which is suitable for heroes who already have certain vitality, such as blade master double-headed dragon displacement equipment, which is more suitable for the mage to directly pull the distance to avoid skills and attack and escape. Don’t panic and push words as far as possible across the terrain, so it is also very important to master the opposite skill information, such as pushing or pushing the magic thorn where there is no vision after the captain’s mark takes effect [Tips]. Don’t panic when you mark it, then pull the hero back and make the push rod appear at this time, so that the target cursor can move the cursor to the location marked by the captain and click continuously, which will push yourself to avoid being caught by the water at the moment when you are marked back.
3 The moving speed category also includes hidden knives. I have to say that this prop is very cost-effective. It is to increase the moving speed, attack speed, attack power, break the stealth artifact, but many people are not good. If it’s a meat shield, the hidden knife is too small, for example, if it’s just been killed by a beast, it won’t come out normally. If it’s an assassin, the hidden knife is not cost-effective, and usually assassins are invisible/ Displacement skills: Salo’s cost performance will be lower. If he is a soldier, there is still merit in the hidden knife. For example, SVEN can be an assassin after Salo’s departure. If he is a mage, there is also merit in the hidden knife. But on the first-hand effect, jumping knife, Pisa Luoqiang Salo is more to save his life. Although the cost performance is high, it will be reduced because of other invisibility in the team. At this time, the cost performance of buying a powder, eyes and gems will be higher. When teammates have a hidden knife that is not easy to be targeted, such as SK,
④ The instant recovery category is worth one. It is known that three directly increasing blood volume devices, the magic wand Macon cheese and WAR3, are equivalent to increasing blood volume in disguised form if they are not spiked. This is also why these three directly increasing blood volume props are very popular. First, the magic wand has a wide range of applications, and a full magic wand is equivalent to increasing blood volume by 3, which is cheap and efficient. It is very good for ischemic mage warriors who lack magic, Macon, and then this prop cannot be said because the price is not cheap. It’s only acceptable for wizards with high mana to support their own blood and consume blue. Generally, cheese is given to group wizards for a long time. Finally, the appearance condition is harsh, but the effect is really strong. There is not much difference between 25 health and 1 mana and rebirth, and it’s also annoying to wait for rebirth. The advantage of rebirth is that most bad States will disappear. Of course, the gain BUFF, including transformation, will also disappear.
⑤ Other types of equipment, Lincoln can block a skill (to a great extent, it is controlled by hand first), especially when the BKB is weakened to four seconds, Lincoln’s cooling is reduced by 17 seconds, and it can withstand about 4 injuries every 17s. The equipment is still relatively strong, especially when it is charged with 67 injuries in the later stage, and its endurance is also very strong. Unfortunately, the pace is too fast now, and it is still suitable for a few people to get out of the axe to solve the state, and the hiding skills interfere with the directional skills of the opposite side. A good blade armor is half a life-saving. Generally, no one will hit you when installing blade armor, except when facing BKB, the immortal shield regeneration effect will relieve a lot of BUFF, with a few exceptions, soul absorption attack and sledgehammer Raytheon set.
Black and yellow staff (BKB for short) is regarded as a sharp weapon to resist limiting skills and magic damage. Generally, the ghost staff is produced by the hero in the face or in the middle and late period. The green staff is not physically damaged, but the additional magic damage is usually caused by the mage to deal with the face or the assassin’s lost blade. The ordinary attack with the magic sharpening effect can purify the bad BUFF and the opponent’s gain BUFF to save his life, but the offensive is stronger. The scroll is called P for continuous casting, and then it is sent to the Italian friendly building. Generally, the skills are interrupted on the opposite side when it is cooled or not interrupted on the opposite side.
[Tips] What should I do if I am being equipped by A? I believe many players have encountered this situation. When I was a rookie playing DOA, I met a lot of A-equipped teammates. Usually, after you shared, he suddenly released your equipment. If you react quickly, you won’t go out immediately. He is usually crazy about A-equipped, and you are crazy about A-equipped. At this time, you are caught in a deadlock when sharing. So we can benefit from warcraft 3’s little trick, that is, F1M keyboard quickly pauses the game, and then F1 closes the menu and F11 plays the alliance to share.
Ye Xiaozhou said that this has a lot to do with life … Onions, for example, if your godson is A, your ability to live will be greatly reduced)
Killing and killing in non-group warfare
The period of non-regimental warfare is divided into two periods: the early period of confrontation, the mid-term and the late period of economic supplement and the wild capture.
It is relatively simple to know the skills and attributes of the opposite side, and a set of ombo on the opposite side can do the most damage and keep yourself in good condition. If the opposite side is a butcher, pay attention to your position. Don’t be caught in the middle. If the opposite side is popular, don’t be too close to the tree. If the opposite side is small, don’t be greedy in the opposite tower and so on. There is still a lot to know about the attack skills of DOA heroes. Think about how this hero will kill if you are opposite. Remember to look at the small land more. Is there a small number of people on the opposite side of the picture who is a threat to you? But there are exceptions in everything. The combination of horses and giant teeth can kill the early escape control brittle mage. In this case, you need a strong teammate, Niutougou or the captain’s water (of course, it’s not true to let him have water … I didn’t say anything if the water is not right). If the teammate is not such a strong hero, there are generally two ways: one is to change the road by himself and let the ant, which is not easy to be killed, and the other is to call someone to support three people to fight two people. There is still an advantage unless the axe king is particularly strong on the line. If the opposite side can kill you with a set of blood, don’t go there. It’s not a good thing to be seen to die quickly and give fertilizer to the opposite side. Why not change roads or swim to support your teammates?
Make up the economy and catch the wild period. If you are inferior or auxiliary, then you need some equipment to play yourself, such as clockwork blade, flute, ice girl pushing Mek. At this time, you need to make up the economy. Making up the economy does not mean grabbing big brother’s money and brushing the thread properly, so give him the thread to play wild; Big brother is suitable for playing wild, so you should be careful when the other side is alive and out of your sight.
Don’t take the line too far, because the farther away you are, the bigger you may be. Don’t be greedy. Every death in the middle of one or two soldiers will pull the 1214 economic gap and hit the wild. Generally, after a tower falls, the number of times to catch the wild is more. Remember to insert your eyes and try to arrange your eyes. Or, don’t be greedy. It’s safer to stay in your highland.
If you live in a chaotic group battle.
First of all, you should know your position and then decide what posture to live in the team battle. First of all, it is the physical output core, such as the enemy’s method and the imaginary one. Then you should jump over and chop. Some people jump over and die without chopping. Is it true that BKBCD missed a second and didn’t look carefully? Did you go in without cooling down the opposite magic skill? If the opposing opponent is particularly strong, do you still want it? Many factors should consider the possible situation on the battlefield. Qian Qian absolutely said that after the phoenix across the street drops a person across the street, should he continue to fight another one or withdraw for the time being? The sky gave me black eyes and I looked for light? "The sky gave me 115 yards to flash, but it jumped at the opposite phoenix"?
This is just as unreliable as the old K who gave me black eyes in the dark, but I came to seduce the ugly girl. Of course, if the formation on the opposite side is scattered, even if the Phoenix is perfect, you can win the game smoothly, and it is not bad to keep it for hunting.
Then, the mage’s position is more particular. The mage can cause output and restrict heroes in the back row, but because of the restricted skills, the output is often bad. The physical core is also a headache. The mage often needs to give you a jump knife. You have to go when you jump across the street. Give you a virtual spirit knife, and you will make him think about life when he cuts people like a troll mad dog on the other side; Give you a sheep knife, and you will become a small animal when SVEN turns into a super Saiyan. The biggest difference between animals and people is that people can make tools and good equipment, so that the mage can walk away and die. The position of the mage is mainly to stay back and always guard against threats to you. Generally, assassins don’t panic and be restrained when they meet the big hero. Even if they die, they must let go of all their skills unless you have a better opportunity to buy a job. What they are most afraid of is that the formation breaks up and the anti-protection team plays, such as dragon riding. It’s important that you mage see the demon slowing down and dizziness for a long time as his real assets in his later period, and the mage also doesn’t want to kill someone who runs too far across the street. The mage’s ability is still very limited, although it is not easy to be controlled, once it is controlled, it is easy to be seconds away. Follow the big brother and the second brother, even if they don’t control them, they can also cause output to help you kill or drive away the assassin.
Ah, ah, then, even if the dough is controlled by the group, even if the dough is restricted in wartime, the crispy group controls the calf. Don’t be taken first. I have to say that the calf is actually a reference plane for a mage. Just put down the skills, find a position and put a skill, but if the tide is such a meat control, you don’t want too much. You have a siren armor to relieve bad BUFF and have a wide range of dizziness. If you want to kill the group in a second, three or four of them are in the range of your big move, then you can zoom in decisively with your own meat. An ice armor can stick to the opposite physical core, and the effect of anchoring to reduce the attack is still very powerful. Besides, please don’t fight in the opposite face of the two-headed dragon even if you think you are very fleshy. After watching it several times, you are impatient for one second and 34 blood is given away.
Support attribute to avoid injury class.
In fact, it is very simple to have this thing. It is necessary to continue to resist injuries. The physical output of the meat shield is more than the physical output of the pioneer shield armor. The physical output is to cut into the melee and get out of the Siwa ice armor. The active skills have effective restraint on physical output. If the physical output environment is good, it will be suitable for attacking, attacking, reducing armor and supporting attack speed.
Afraid of magic explosion and need to go out in the later period of battery life, Lincoln needs to continue to output in the battlefield and be afraid of control, and he needs to continue to resist magic damage and challenge the headscarf. He is afraid of explosion, and there is no magic high-explosive skill opposite the physics mage, so he will go out with a green stick or a push stick.